{"id":1378,"date":"2010-10-20T15:55:00","date_gmt":"2010-10-20T22:55:00","guid":{"rendered":"http:\/\/armyoffour.org\/?p=1378"},"modified":"2010-10-28T18:01:55","modified_gmt":"2010-10-29T01:01:55","slug":"common-squads","status":"publish","type":"post","link":"https:\/\/armyoffour.org\/?p=1378","title":{"rendered":"Common Squads"},"content":{"rendered":"<p>Under request from outside sources I put together this post about our thoughts about the number of common squads in an army.\u00a0 It is my personal opinion that some common squads are very useful in large numbers, but for the most part common squads can stand on their own very nicely.\u00a0 Some people say that commons are all built to go in hordes and uniques are meant to go solo when, frankly, if several certain commons were unique, nobody would say you need more of them.\u00a0 With some people it seems as if it is just because there are common that they must buy more and not because they work well together at all.\u00a0 I admit that most commons are a good in numbers because of order marker freedom and cheap cost, but I certainly don&#8217;t think that you should never use a common squads just because you don&#8217;t have two of them.\u00a0 Some common squads are specialists (shades, Templar knights, most kyrie, grok riders, etc.) and are usually best in small numbers.\u00a0 I think that two (and sometimes three) is a good temperate number for a squad that you are going to base your army around in a 500 point game (double that for a 1000 point game).\u00a0 More than that (in my opinion) can be dangerous for the following reasons.<\/p>\n<p><strong> SQUADS ARE REALLY EASY TO TAKE CARE OF<\/strong><\/p>\n<p>Lets face it, there are sooo many figures that specialize in taking care of squads and lots that have powers off to the side mostly to take care of squads.\u00a0 Tor-Kul-Na can just run over any small or medium squads you throw at him, Zelrig is a common squads owner&#8217;s worst nightmare, Major Q9 will just mow down most any squad forces you throw at him while your attacks just bounce off him.\u00a0 Even the extremely buyable wyrmlings are very point efficient at destroying squads.\u00a0 This is not anti-squad doctrine, it just means that you should pick the squads you want and don&#8217;t go overboard with the numbers.<\/p>\n<p><strong> NO VARIETY<\/strong><\/p>\n<p>HeroScape is very much a game of strengths and weaknesses.\u00a0 One army is only good relative to the army it is facing.\u00a0 Strategies will only work against the same kind of people.\u00a0 When you pick too many of the same squads, one figure in the enemy&#8217;s army that is strong to your squad&#8217;s weakness can do way more than its point value in damage.\u00a0 For example, the Death Chasers of Thesk are pretty darn helpless to range.\u00a0 An army containing too many of these can taken on almost single-handedly by Major Q9.\u00a0 However, abstain from too much of this squad and buy maybe two, then add a Frost Giant of Morh and an agent squad, effectively countering the weakness presented by the rest of your army.\u00a0 The more variety of weaknesses you plan for the better.<\/p>\n<p>Don&#8217;t get me wrong, HUGE numbers of Drones are never a bad thing.\u00a0 Several squads are made for large numbers and my point is mostly that most common squads can survive on their own too.\u00a0 Many or few, that&#8217;s your prerogative, but as for me, I think the more variety that works well together the better.\u00a0 Fewer weaknesses that way.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Under request from outside sources I put together this post about our thoughts about the number of common squads in an army.\u00a0 It is my personal opinion that some common squads are very useful in large numbers, but for the most part common squads can stand on their own very nicely.\u00a0 Some people say that [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[71],"tags":[72],"_links":{"self":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts\/1378"}],"collection":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1378"}],"version-history":[{"count":4,"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts\/1378\/revisions"}],"predecessor-version":[{"id":1387,"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts\/1378\/revisions\/1387"}],"wp:attachment":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1378"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1378"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1378"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}