{"id":1349,"date":"2010-10-19T15:51:27","date_gmt":"2010-10-19T22:51:27","guid":{"rendered":"http:\/\/armyoffour.org\/?p=1349"},"modified":"2010-10-29T12:54:58","modified_gmt":"2010-10-29T19:54:58","slug":"ruins-of-the-waterfall-scenario","status":"publish","type":"post","link":"https:\/\/armyoffour.org\/?p=1349","title":{"rendered":"Ruins of the Waterfall scenario"},"content":{"rendered":"<p>This landscape was originally the site for a strong fortress. It&#8217;s  walls have long-since tumbled down over the millennia, giving way to a  powerful waterfall. This new force quickened the erosive process,  reducing the castle to no more than two broken-down walls. The stream  created by the waterfall found its way underneath the castle and has  quickly begun to transform its only remaining cornerstone to sand.A  broad field stretches for miles in every direction except for that of  the rock face, which the waterfall tumbles down endlessly.<\/p>\n<p>Two  great armies have been amassing their strength over all of Valhalla.  Their power unchallenged, they have finally met at the site of so many  other battles which were fought long ago.\u00a0 Now they must put their  strength to the test. One army boldly marches up to the edge of the  precipice over which falls the roaring torrent. The other is later in  arriving. They must charge across the remaining stretch of grass before  they can reach their foe. But, as the two armies watch each other, the  plain seems to fill up with all of the inhabitants of Valhalla. One army  has height on their side, but will numbers win the day? There is only  one way to find out&#8230; a fight to the death!<\/p>\n<p><img src=\"file:\/\/\/C:\/DOCUME%7E1\/BRUCEM%7E1\/LOCALS%7E1\/Temp\/moz-screenshot-4.png\" alt=\"\" \/><img src=\"file:\/\/\/C:\/DOCUME%7E1\/BRUCEM%7E1\/LOCALS%7E1\/Temp\/moz-screenshot-5.png\" alt=\"\" \/><\/p>\n<p><img src=\"file:\/\/\/C:\/DOCUME%7E1\/BRUCEM%7E1\/LOCALS%7E1\/Temp\/moz-screenshot-2.png\" alt=\"\" \/><img src=\"file:\/\/\/C:\/DOCUME%7E1\/BRUCEM%7E1\/LOCALS%7E1\/Temp\/moz-screenshot-3.png\" alt=\"\" \/><\/p>\n<p style=\"padding-left: 30px;\"><img loading=\"lazy\" title=\"waterfall 1\" src=\"..\/wp-content\/uploads\/2010\/04\/waterfall-1.png\" alt=\"waterfall 1\" width=\"567\" height=\"230\" \/><\/p>\n<p>There  is only one way up to the top of the waterfall: a steep climb. The pond  formed by the waterfall is mostly surrounded by a sandy bank. The  stream leading away from the pond travels under the cornerstone of the  ancient fortress, slowly eating away at the rock. All that remains of  the cornerstone are three pillars of stone and a sandy patch of ground  right under the center of the massive block. The two walls left standing  mark where there once was a mighty wall, capable of withstanding any  kind of bombardment. Two holes deeper than the deepest cavern sit in the  shelter of one of the walls. They plummet straight down, seemingly  without foothold or bottom. No one knows of their origin (except me!  They exist due to a lack of pieces!).<\/p>\n<p>The rule for the scenario here is more of a  suggestion. The player that starts on the field should start with more  squads or people with good range. The player starting on the rock should  have an army made up of low attacks and medium range. If this is not  the case, chances are the &#8216;rock player&#8217; will win. Glyphs are optional  and armies are not pre picked. However, the &#8216;rule&#8217; should influence the  picking of armies. Player 2 may start both below and on the rock ledge.  This board is possible using only the Rise of the Valkyrie set.<\/p>\n<p><img loading=\"lazy\" title=\"waterfall 1\" src=\"..\/wp-content\/uploads\/2010\/04\/waterfall-11.png\" alt=\"waterfall 1\" width=\"576\" height=\"234\" \/><\/p>\n<p style=\"padding-left: 30px;\">Although I  realize it might be hard to build exactly the boards from these  pictures, I suggest you build them by this model. Wherever you see a  swamp, feel free to be completely creative. Make your own swamp. Rock,  make your own, and so on. This might present problems with some of the  scenarios though, so just keep things in pretty much the same place.<\/p>\n<p style=\"padding-left: 30px;\">-The Reordered Reordering Orderly One<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This landscape was originally the site for a strong fortress. It&#8217;s walls have long-since tumbled down over the millennia, giving way to a powerful waterfall. This new force quickened the erosive process, reducing the castle to no more than two broken-down walls. The stream created by the waterfall found its way underneath the castle and [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[27],"tags":[72],"_links":{"self":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts\/1349"}],"collection":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1349"}],"version-history":[{"count":4,"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts\/1349\/revisions"}],"predecessor-version":[{"id":1456,"href":"https:\/\/armyoffour.org\/index.php?rest_route=\/wp\/v2\/posts\/1349\/revisions\/1456"}],"wp:attachment":[{"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1349"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1349"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/armyoffour.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1349"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}