Wyvern

Posted by on May 16, 2010

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The Wyvern overlooks the battlefield.

Wave: D-1(Dungeons and Dragons 1); Champions of Forgotten Realms

Expansion Pack: Fury of the Primordials

Home World: Toril

Fights For: Aquilla

Number in Set: 6/20

Hit Zones: Whole figure

ATTRIBUTES

Wyvern

Uncommon Hero

Predator

Ferocious

Large 7

STATISTICS

4 Lives

Move-7

Range-1

Attack-4

Defense-4

100 Points

SPECIAL POWERS

Talon Grab: While this Wyvern is flying, you may choose one opponent’s small or medium figure that it passed over this turn.  Place the chosen figure on an empty same-level space adjacent to this Wyvern at the end of its move.  If the chosen figure is engaged when it is moved by Talon Grab, it will not take any leaving engagement attacks.  Figures under overhangs can never be moved by Talon Grab.

Venomous Sting: When rolling attack dice, if this Wyvern rolls a skull on every die, the defending figure cannot roll any defense dice.  Venomous Sting does affect destructible objects.

Flying: Standard Flying

NOTES FROM THE AUTHOR

I personally have had no real game experience with this piece.  From mini games we have played he appears to fit in as a specialist that can tank it out with the low to medium hand-to-hand figures, though it’s probably a good idea to keep him away from figures like Sgt. Drake Alexander and Migol Ironwill.  Against most rangers his gift of flying, 7 move, and good stats are a blessing.  It has also been theorized that in a battlefield with pieces from Volcarren Waste, a good way to take out the Hulk would be to Talon Grab him and plunge both figures into molten lava.  Food for thought.


IMG_0193

The Wyvern bears down upon its prey.


Last modified on October 28, 2010

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